
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Casae in Silva is a puzzle-based horror game with two Research Journalists that thought their adventures were getting stale. Due to these discouraging feelings the two set out to visit a remote location, seeking the old thrill they used to feel. While discovering the secrets within the wilderness.
The press kit for Casae In Silva is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.