
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Between a child's first cry and someone's final breath, a tribe's history takes shape. Place its people in buildings, answer unexpected events, and lead the tribe for as long as it can endure in this turn-based tribal survival rogue-lite.
The press kit for Live on, Until we can't is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.