
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A short workplace-horror visual novel. You play as John, a fresh grad on his first day in IT ops. The office looks completely normal—your predecessor’s ThinkPad does not. Read the notes, analyze the logs, and decide who to trust. It all ends today.
The press kit for Do Not Merge is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.