
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A co-op horror story for 1 to 4 players. It's 2008, and your group of teens breaks into abandoned places to film what's inside. Night by night, one camera and limited tape, you uncover what was left behind. Dangerous footage earns more views, but it can make something react.
The press kit for The Haunted Archives is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.