
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Killwright is a brutal first-person melee roguelite built around precision and momentum. Fight through ever-changing runs, parry and dodge at the last possible moment to trigger Tempo, slow the world around you, and turn a single opening into a devastating chain of violence.
The press kit for Killwright is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.