
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
ZOMBIE MOTEL 96 is a tycoon at the end of the world. You check in, ration, quarantine, evict, scavenge and shoot to keep a roadside motel running. Every guest is one more gun on the fence, one more mouth to feed, one more noise the horde can hear. So, manager: how many people, for how many weeks?
The press kit for Zombie Motel 96 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.