
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Nobody can see the timers. 2–8 players strapped to their chairs at a sinister game-show table, shock collars on: estimate time blind, bluff, call people out. Miss the time and the collar answers; get doubted and the doubter pulls the trigger. Local, online or solo vs. bots.
The press kit for DEAD TIME is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.