
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An autobattler roguelite where your soldiers grow old. Recruit a mercenary company, order the line, and watch it fight. Veterans earn scars, graybeards steady the ranks, and the retired leave heirlooms to the next generation. Every campaign writes a saga.
The press kit for Gray Company is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.