
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Join a group of hackers in an effort to delay and distract an evil company's workers. Deploy hacks, spread memes, and sabotage devices all while managing your KeyBits and staying undetected by security!
The press kit for Something Really Evil Inc. is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.