
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An asymmetric co-op action and base-building game for two players. The Shroom Fighter battles enemies and gathers resources while the Base Builder automates production and fortifies the base. To survive, both roles must work as one.
The press kit for Shroom & Blade is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.