
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Two players. One mushroom colony. One explores, fights ants, and hunts scouts before they summon stronger waves. The other builds, automates, and fortifies the colony. Survive escalating attacks together until the Ant Queen arrives in this asymmetric co-op base-defense game.
The press kit for Shroom & Blade is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.