
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You're the new intern, and the only weapon you have is email. Duel your coworkers with passive-aggressive cards until they get fired, then come for your boss's job. Inbox Duel is a roguelike deckbuilder about climbing the office one promotion at a time.
The press kit for Inbox Duel is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.