
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Lead a struggling martial sect in a Murim roguelike. Recruit and train disciples, assign them to missions and sect buildings, equip them with crafted gear, discover martial manuals, develop mastery, and guide your sect through dangerous events, rival factions, and turn-based auto-battles.
The press kit for Murim Sect Leader is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.