
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A short, active incremental game about a bee with a vacuum. Collect nectar, turn it into coins, and buy upgrades. Hire ladybugs to plant flowers and worker bees to carry your haul. Day brings flowers. Night brings trouble.
The press kit for Nectarbound is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.