
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Grab the Ember and RUN! An up-to-10-player asymmetric party game of hot potato. Tiny Tricksters must pass the burning Ember every 10 seconds, while armed Wardens hunt them down and destroy it. Use abilities, set traps, and scream at your friends in chaotic proximity chat.
The press kit for Too Hot To Hold is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.