
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In this action-survival, play as Rose, a village girl trapped in a beast-infested forest. Scavenge arrows, kick when they run dry, and choose your fights wisely. Every enemy, every choice leads to new scenes and multiple endings. How far are you willing to go to inorder to survive?
The press kit for Rose and the Beasts is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.