
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A sci-fi visual novel set in 2199. On Moonbase 13, the Garden, a gentle android named Da’at takes up a job: listening to the regrets of ghosts who cannot move on, and saving their souls. Yet behind those encounters, a bell that will end the world has begun to toll.
The press kit for Moon Ghost is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.