
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Brokeline is a story-driven text game with a messenger-style interface. Play as Ivan Savin, a resident of Tikhovsk: chat with friends and strangers, choose your replies, plan your day, and make time for meetings beyond the screen.
The press kit for Brokeline is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.