
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Craft cures for the infected, rebuild the ruins of the City and protect the survivors. Scavenge for compounds, raise the walls and ration every meal in a survival colony sim where the dead are predictable but other people aren't. The better your village looks, the sooner someone comes to take it.
The press kit for Cure The Dead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.