
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
I’ll Keep It is a first-person management game about running a neglected Mediterranean getaway. Welcome guests, plan their stays, clean, repair, restock and serve - and somehow turn the place into something worth keeping.
The press kit for I'll Keep It is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.