
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Start with a single boat and a simple hook, then grow an automated ocean-cleanup fleet. Collect trash, upgrade your gear, deploy nets, and reveal a wider sea. Take control or let your crews work until every last bottle is gone.
The press kit for Last Bottle is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.