
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
NOT AN NPC GAME is a competitive skill-based game about trapping enemies, predicting their next move, and escaping situations you probably shouldnât survive. Place walls, control the arena, pull off impossible outplays, and climb a brutal ranked ladder where every mistake matters.
The press kit for Not an NPC Game is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.