
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Homeward on the Wind is a story-driven life simulation set in the town of Clearbrook in 1992. Return to the past as Shen Mingzhu, revive her mother’s old general store, manage stock and upgrades, explore the town, meet its residents, and shape relationships through your choices.
The press kit for 回到风吹过的地方 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.