
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Wanted in England. Broke in Italy. Sell haze the only way you can: across rooftops, balcony to balcony, drop to drop. Start on tens, buy a better flat, and become the top shotter in town.
The press kit for Haze There is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.