
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A fast-paced mech wave-shooter where every enemy attack is drawn on the floor before it lands, and the card choice you make before each wave builds a chain of attacks that clears the screen. A standalone prequel to Kleopatra.
The press kit for Kleopatra Zero is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.