
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A simulation-horror game where you power wash and restore a haunted tourist attraction by night, capture terrifying paranormal evidence and post it online for viral hype. By day, you set ticket prices for the tourists and use the profits to upgrade gear and keep the attraction running profitably.
The press kit for THE GROUNDSKEEPER is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.