
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An airline management game played on a real globe. Base your aircraft, draw routes between real airports, fit the cabins and build the weekly timetable. Every departure is settled against fuel, crew, maintenance and fees, and what survives that decides how far the network can reach.
The press kit for Project Airline is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.