
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Play as a Night-Shift Mall Security Guard in this first-person analog horror game. Check, secure, and attempt to survive the haunted shops in this dying mall.
The press kit for The Consumed is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.