
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A ship roguelike where speed is everything. Dodge, parry shots back, stack items that combine with each other, and dive floors into a digital void to reach the final boss. Every run is different; every death, a reason to come back.
The press kit for Avoid the Void is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.