
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Throw a rubber duck into a bathtub. Every splash makes more ducks. Chain splashes, slap the pile, fill the tub in one day, then spend your ducks on a skill tree, duck types and permanent relics. Four tubs up to a whole bathroom, daily challenges, and a day takes minutes.
The press kit for One duck too many is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.