
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 1-4 player co-op firefighting roguelite in 1997 polygons. A procedural Australian town, a bush fire that runs uphill with the wind, and one truck between you. Get the residents out. Save what's left. Fight fire with fire.
The press kit for Fight Fire with Friends is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.