
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Follow the ever-changing taboos, complete your exorcism missions, and make it back alive. A horror action game featuring the story of Satomi, an apprentice shrine maiden, and online play for up to 8 players.
The press kit for Kinsoku Ryokan is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.