
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A compact, painterly metroidvania: a 2–3 hour descent into the Rootdeep. Explore 26 painted caverns, earn five abilities, face two guardians — then chase your own best time with the built-in speedrun timer.
The press kit for Wurzeltiefe is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.