
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A cozy hex-island puzzle about dwarfs who mine by rolling bombs. Tap a tile: it lifts, turns, and settles, and every groove on the island reroutes. Guide the bomb to the boulder, the cart to the shaft, and dig 33 islands deep through four biomes. No timers, no fail states, just deeper.
The press kit for Hexcavate is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.