
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Grow a handful of zombies into a city-eating swarm of hundreds in this darkly comic incremental auto-battler. Launch short raids, buy permanent upgrades, build new zombie types from swappable body parts, and devour settlements while humanity escalates from police to tanks and airstrikes.
The press kit for My Zombies Are Hungry is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.