
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Someone's having a bad week. Your job is to pack them a comforting package. A cozy roguelike where every object reacts to the ones beside it, so you really don't want the scented candle next to the old novels. Three parcels each day, Monday to Friday.
The press kit for Cozy Cargo is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.