
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Kill the zombies. Clean the mess. Get paid. Set in the retro 1950s when the zombie outbreak is nearly over. You've been hired to blast away the undead, wash away the blood, and haul off body parts to earn your paycheck and upgrade your gear.
The press kit for BrainWash: Zombie Cleanup is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.