
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A first-person arcade shooter with no brakes, far too much neon, and a city full of things that want you dead. Dodge, shoot, smash, and ride through 15 branching stages, earn bounties, upgrade your bike, and take out endless enemies on your way to some quite disagreeable bosses. Then do it again.
The press kit for Neon Chase is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.