
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A lo fi space salvage game. Strip dead warships for parts, fuel and gear. Fit your ship, manage your heat, and fight the machines that still hunt out here. Two hundred star systems, thousands of rolled drops, stations to build up. Made by one person. Trust nothing. Stay adrift.
The press kit for SALVOR ADRIFT is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.