
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run a small community canteen. Buy food at the corner shop and carry it back, cook, serve people one plate at a time, wash up, and decide whether someone without a meal ticket gets fed. Then close for the night and do it again tomorrow.
The press kit for Community Kitchen Simulator: DayShift is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.