
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run a supermarket for zombies in this first-person simulator, solo or in online co-op with up to three friends. Prepare body parts, set prices and turn spills into blood soda. Get bitten and keep working as a zombie, but your friends will only hear groans through proximity voice chat.
The press kit for Working Dead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.