
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run a supermarket for zombies with up to three friends. Prepare zombie meat, stock shelves, and work the checkout… without getting bitten. Get infected and keep working, but your friends won't understand your groans. First-person co-op with proximity voice chat.
The press kit for Working Dead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.