
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
The Light is dying. You must restore it. Lead a party of six through the city of Sómariel and the dungeons beneath it in a first-person, grid-based dungeon crawler in the old tradition.
The press kit for A Tale of Light is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.