
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Two hundred and sixteen km/h and nothing to hold on to. Beat your own ghost, take the same line as five other runners, or fight them for a lit bomb that slows down whoever carries it. Six tracks, a daily challenge, a map editor, skins to earn.
The press kit for Skyts is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.