
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An idle and clicker game about a machine that is never finished. Build seesaws and mills and let items fall through them: every single piece with real physics. Decide for yourself whether you click, wait or let the machines work. Plus a Teamwork mode with a shared monthly goal.
The press kit for Click or Wait is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.