
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A power-hungry warlock descends fifteen floors to unearth a malevolent energy sealed deep in a dungeon. He'll have to use items sparingly, spells tactically, and even recruit the help of forgotten gods to get there in this brutally difficult traditional roguelike.
The press kit for Warlock: Age of Entropy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.