
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This is a fixed-screen action game reminiscent of 80s arcade titles. Use various items to clean floors and pick up trash—all while dodging rats and cockroaches—to tidy up the building within the time limit. The game features 30 levels in total and includes multiple endings
The press kit for ともちゃんのお掃除パニック is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.