
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Grab. Yank. Yeet. Destroy. Turn-based multiplayer city demolition with a giant slingshot, structural physics, and an arsenal from boulders to tactical nukes. Seven cities. Ranked 1v1. 37 achievements. Every collapse is entirely your fault.
The press kit for SLING CITY is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.