
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A Day in the Woods is a stylish re-imagining of the traditional sliding puzzle game. Solve 60 hexagon-tiled levels, with increasingly complex difficulty in as few moves as possible while avoiding the beasts lurking in the woods!
The press kit for A Day in the Woods is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.