
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Outflow is my passion project: a multiplayer zombie survival game where thousands of undead roam a procedurally generated wasteland. I build it myself, shaped by the players who test it with me. Scavenge, build a base, and survive the horde together.
The press kit for Outflow is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.