
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A survivors-like about a lone ship facing an endless horde. Shooting is fully automatic - you only decide where to fly. Build your loadout from upgrades, items, and crew, survive duels with elite enemies, and make it far enough to face the bosses.
The press kit for HYPERINFLATION is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.