
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A reverse-survivor where the army is the weapon. Raise skeletons, ghouls and wraiths from what the living drop, watch them lock into ever-widening rings around you, and hold the night. Every run ends the same way: the necromancer falls. The only question is how long you lasted.
The press kit for Necromarch is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.